Raxen/docs/examples/Mobs.md

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# Mobs
```yaml
testMob:
type: ZOMBIE
display_name: "<aqua>Test Mob"
health: 20
speed: 100
damage_min: 1
damage_max: 2
options:
show_health: true
persistent: true
despawn: true
prevent_other_drops: true
slient: true
prevent_sunburn: true
AI:
target:
- "NONE"
- "PLAYER"
goal:
- "NONE"
- "MOVE_TO_TARGET"
- "ATTACK_TARGET"
effect:
- model=testModel ~spawn
- sound=raxen:raxen.testSound;volume=1.0;pitch=1.0 ~timer:140 0.35
- sound=raxen:raxen.testSoundDeath;volume=1.0;pitch=1.0 ~death
- skill=testSkillDamage ~damaged
- skill=
```