refactoring and code cleanup
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This commit is contained in:
unurled 2024-02-29 15:44:28 +01:00
parent 7cc9395cbc
commit 1380e7479a
Signed by: unurled
GPG key ID: FDBC9CBE1F82423F
11 changed files with 45 additions and 77 deletions

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@ -17,11 +17,13 @@ import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.EntityEquipment;
import org.jetbrains.annotations.NotNull;
@SuppressWarnings("EmptyMethod")
public class CombatManager extends Manager {
@EventHandler
public void onDamage(EntityDamageByBlockEvent e) {
public void onDamage(@NotNull EntityDamageByBlockEvent e) {
// TODO: Implement
// blast enchant :shrug:
// fall damage, fire damage, etc
@ -31,7 +33,7 @@ public class CombatManager extends Manager {
// TODO: Finish this
@EventHandler
public void onDamage(EntityDamageByEntityEvent e) {
public void onDamage(@NotNull EntityDamageByEntityEvent e) {
e.setDamage(0.0);
if (!(e.getDamager() instanceof LivingEntity damager)