Sacred realms
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package me.unurled.sacredrealms.sr.components.item;
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import java.util.HashMap;
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import java.util.List;
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import me.unurled.sacredrealms.sr.components.attributes.Attribute;
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import me.unurled.sacredrealms.sr.components.item.abilities.Ability;
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import me.unurled.sacredrealms.sr.components.item.enchantments.Enchantment;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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/* <b><color of the rarity>rarity
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* <dark_gray>Description: blablabla
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* <dark_gray>blabbla
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* <dark_gray>blabla
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* <gray>Attributes:
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* <gray>➤ Health: <green>+100
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* <gray>➤ Strength: <red>+10
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* <gray>➤ Mana: <dark_aqua>+10
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* <gray>Abilities:
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* <gray>➤ Ability 1,<yellow> On Rightclick unleash a powerful attack
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* <dark_gray>cooldown: 10s,
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* <dark_gray>damage: 100,
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* <dark_gray>mana cost: <dark_aqua>50
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* <gray>➤ Ability 2,<yellow> On Rightclick unleash a powerful attack
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* <dark_gray>cooldown: 10s,
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* <dark_gray>damage: 100,
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* <dark_gray>mana cost: <dark_aqua>50
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* <dark_purple>Enchantments:
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* <blue>➤ Enchantment <if max level gold>1
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* <blue>➤ Enchantment <if max level gold>2
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* */
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public class Item {
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private final String ID;
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private String name;
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private Material material;
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private String description;
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private Rarity rarity;
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private HashMap<Attribute, Double> attributes;
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private HashMap<Enchantment, Integer> enchantments;
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private List<Ability> abilities;
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public Item(String ID, String name, Material material) {
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this.ID = ID;
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this.name = name;
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this.material = material;
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}
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public String getID() {
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return ID;
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}
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public String getName() {
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return name;
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}
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public void setName(String name) {
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this.name = name;
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}
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public Material getMaterial() {
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return material;
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}
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public void setMaterial(Material material) {
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this.material = material;
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}
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public String getDescription() {
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return description;
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}
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public void setDescription(String description) {
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this.description = description;
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}
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public Rarity getRarity() {
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return rarity;
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}
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public void setRarity(Rarity rarity) {
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this.rarity = rarity;
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}
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public HashMap<Attribute, Double> getAttributes() {
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return attributes;
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}
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public Double getAttribute(Attribute attribute) {
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return attributes.get(attribute);
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}
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public void setAttributes(HashMap<Attribute, Double> attributes) {
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this.attributes = attributes;
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}
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public void addAttribute(Attribute attribute, double value) {
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attributes.put(attribute, value);
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}
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public void removeAttribute(Attribute attribute) {
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attributes.remove(attribute);
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}
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public HashMap<Enchantment, Integer> getEnchantments() {
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return enchantments;
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}
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public void setEnchantments(HashMap<Enchantment, Integer> enchantments) {
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this.enchantments = enchantments;
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}
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public void addEnchantment(Enchantment enchantment, int level) {
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enchantments.put(enchantment, level);
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}
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public void removeEnchantment(Enchantment enchantment) {
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enchantments.remove(enchantment);
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}
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public List<Ability> getAbilities() {
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return abilities;
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}
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public void setAbilities(List<Ability> abilities) {
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this.abilities = abilities;
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}
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public void addAbility(Ability ability) {
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abilities.add(ability);
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}
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public void removeAbility(Ability ability) {
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abilities.remove(ability);
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}
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public ItemStack toItemStack() {
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ItemStack item = new ItemStack(material);
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// set item meta
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return item;
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}
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}
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@ -0,0 +1,32 @@
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package me.unurled.sacredrealms.sr.components.item;
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import java.util.HashMap;
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import me.unurled.sacredrealms.sr.managers.Manager;
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import org.bukkit.NamespacedKey;
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public class ItemManager extends Manager {
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public static final NamespacedKey ID = new NamespacedKey("sr", "ID");
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public HashMap<String, Item> items;
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public ItemManager() {
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super();
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items = new HashMap<>();
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}
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public void addItem(Item item) {
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items.put(item.getID(), item);
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}
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public Item getItem(String id) {
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return items.get(id);
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}
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public void removeItem(String id) {
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items.remove(id);
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}
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public boolean isItem(String id) {
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return items.containsKey(id);
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}
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}
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@ -0,0 +1,28 @@
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package me.unurled.sacredrealms.sr.components.item;
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import org.bukkit.NamespacedKey;
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public enum Rarity {
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COMMON("<white>Common", "COMMON", 1),
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UNCOMMON("<green>UnCommon", "UnCOMMON", 2),
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RARE("<dark_aqua>Rare", "RARE", 3),
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EPIC("<dark_purple>Epic", "EPIC", 4),
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LEGENDARY("<gold>Legendary", "LEGENDARY", 5),
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MYTHIC("<light_purple>Mythic", "MYTHIC", 6),
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SPECIAL("<red>Special", "SPECIAL", 7),
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UNIQUE("<yellow>Unique", "UNIQUE", 8),
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ADMIN("<color:#800000><obf>aa</obf><dark_red>Admin</dark_red><obf>aa</obf></color>", "ADMIN",
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100);
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private final String name;
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private final String ID;
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private final Integer weight;
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Rarity(String name, String ID, Integer weight) {
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this.name = name;
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this.ID = ID;
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this.weight = weight;
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}
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}
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@ -0,0 +1,3 @@
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package me.unurled.sacredrealms.sr.components.item.abilities;
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public class Ability {}
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@ -0,0 +1,3 @@
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package me.unurled.sacredrealms.sr.components.item.enchantments;
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public class Enchantment {}
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