Save and load items
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parent
627e533e9c
commit
d12bf53972
8 changed files with 245 additions and 53 deletions
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@ -2,12 +2,19 @@ package me.unurled.sacredrealms.sr.components.item;
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import static me.unurled.sacredrealms.sr.utils.Component.comp;
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import static me.unurled.sacredrealms.sr.utils.Items.lore;
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import static me.unurled.sacredrealms.sr.utils.Logger.error;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.reflect.TypeToken;
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import java.lang.reflect.Type;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import me.unurled.sacredrealms.sr.components.attributes.Attribute;
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import me.unurled.sacredrealms.sr.components.item.abilities.Ability;
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import me.unurled.sacredrealms.sr.components.item.enchantments.Enchantment;
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import me.unurled.sacredrealms.sr.data.gson.AbilityDeserializer;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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@ -38,7 +45,7 @@ import org.jetbrains.annotations.NotNull;
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* */
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public class Item {
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@NotNull private final String ID;
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@NotNull private String ID;
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@NotNull private String name;
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@ -50,12 +57,27 @@ public class Item {
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@NotNull private Rarity rarity;
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@NotNull private ItemType type;
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@NotNull private HashMap<Attribute, Double> attributes;
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@NotNull private HashMap<Enchantment, Integer> enchantments;
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@NotNull private List<Ability> abilities;
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public Item() {
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this.ID = "";
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this.name = "";
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this.material = Material.AIR;
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this.description = "";
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this.rarity = Rarity.COMMON;
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this.customModelData = 0;
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this.abilities = List.of();
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this.attributes = new HashMap<>();
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this.enchantments = new HashMap<>();
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this.type = ItemType.MISC;
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}
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public Item(@NotNull String ID, @NotNull String name, @NotNull Material material) {
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this.ID = ID;
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this.name = name;
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@ -66,6 +88,7 @@ public class Item {
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this.abilities = List.of();
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this.attributes = new HashMap<>();
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this.enchantments = new HashMap<>();
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this.type = ItemType.MISC;
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}
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public @NotNull String getID() {
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@ -189,24 +212,55 @@ public class Item {
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@Override
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public String toString() {
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return "{"
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+ "ID: "
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+ "\"id\": \""
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+ ID
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+ ", name: "
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+ "\", \"name\": \""
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+ name
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+ ", material: "
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+ "\", \"material\": \""
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+ material
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+ ", description: "
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+ "\", \"description\": \""
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+ description
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+ ", customModelData: "
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+ "\", \"customModelData\": "
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+ customModelData
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+ ", rarity: "
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+ "\", \"rarity\": \""
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+ rarity
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+ ", attributes: "
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+ "\", \"type\": \""
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+ type
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+ "\", \"attributes\": \""
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+ attributes
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+ ", enchantments: "
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+ "\", \"enchantments\": \""
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+ enchantments
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+ ", abilities: "
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+ "\", \"abilities\": \""
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+ abilities
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+ "}";
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+ "\"}";
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}
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public void fromString(String item) {
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// extract every information from the string (it follows the same format as the toString method)
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Gson gson =
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new GsonBuilder().registerTypeAdapter(Ability.class, new AbilityDeserializer()).create();
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try {
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Map<String, Object> map =
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gson.fromJson(item, new TypeToken<Map<String, Object>>() {}.getType());
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this.ID = (String) map.get("id");
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this.name = (String) map.get("name");
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this.material = Material.valueOf((String) map.get("material"));
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this.description = (String) map.get("description");
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this.customModelData = ((Double) map.get("customModelData")).intValue();
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this.rarity = Rarity.valueOf((String) map.get("rarity"));
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this.type = ItemType.valueOf((String) map.get("type"));
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Type attributeType = new TypeToken<HashMap<Attribute, Double>>() {}.getType();
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this.attributes = gson.fromJson((String) map.get("attributes"), attributeType);
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Type enchantmentType = new TypeToken<HashMap<Enchantment, Integer>>() {}.getType();
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this.enchantments = gson.fromJson((String) map.get("enchantments"), enchantmentType);
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Type abilityType = new TypeToken<List<Ability>>() {}.getType();
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this.abilities = gson.fromJson((String) map.get("abilities"), abilityType);
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} catch (Exception e) {
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error("Failed to parse item from string: " + item + "\n" + e.getMessage());
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}
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}
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}
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@ -1,6 +1,12 @@
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package me.unurled.sacredrealms.sr.components.item;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import java.util.HashMap;
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import me.unurled.sacredrealms.sr.data.DataHandler;
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import me.unurled.sacredrealms.sr.data.DataManager;
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import me.unurled.sacredrealms.sr.data.gson.ItemDeserializer;
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import me.unurled.sacredrealms.sr.data.gson.ItemStackSerializer;
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import me.unurled.sacredrealms.sr.managers.Manager;
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import org.bukkit.NamespacedKey;
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import org.bukkit.inventory.ItemStack;
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@ -17,14 +23,41 @@ public class ItemManager extends Manager {
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items = new HashMap<>();
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}
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/** Register all the items */
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private void registerItems() {}
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/** Load the manager */
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@Override
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public void load() {
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super.load();
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registerItems();
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}
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/** Save the data */
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@Override
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public void saveData() {
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DataManager dm = DataManager.getInstance(DataManager.class);
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DataHandler dh = dm.getDataHandler();
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Gson gson =
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new GsonBuilder().registerTypeAdapter(Item.class, new ItemStackSerializer()).create();
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items.forEach(
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(id, item) -> {
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dh.set("sr.items." + id, gson.toJson(item));
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});
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}
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/** Load the data */
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@Override
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public void loadData() {
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DataManager dm = DataManager.getInstance(DataManager.class);
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DataHandler dh = dm.getDataHandler();
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Gson gson = new GsonBuilder().registerTypeAdapter(Item.class, new ItemDeserializer()).create();
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dh.getKeysAll("sr.items")
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.forEach(
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key -> {
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Item item = gson.fromJson(dh.get(key), Item.class);
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items.put(item.getID(), item);
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});
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}
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public void addItem(Item item) {
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@ -0,0 +1,8 @@
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package me.unurled.sacredrealms.sr.components.item;
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public enum ItemType {
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WEAPON,
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ARMOR,
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CONSUMABLE,
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MISC
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}
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@ -1,41 +1,26 @@
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package me.unurled.sacredrealms.sr.components.item.abilities;
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/** Represents an ability that an item can have. TODO: Implement this class */
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@SuppressWarnings("unused")
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public class Ability {
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public record Ability(
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String name, String description, Integer cooldown, Integer manaCost, Integer damage) {
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private final String name;
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private final String description;
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private final Integer cooldown;
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private final Integer manaCost;
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private final Integer damage;
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public Ability(
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String name, String description, Integer cooldown, Integer manaCost, Integer damage) {
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this.name = name;
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this.description = description;
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this.cooldown = cooldown;
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this.manaCost = manaCost;
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this.damage = damage;
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}
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public String getName() {
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return name;
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}
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public String getDescription() {
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return description;
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}
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public Integer getCooldown() {
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return cooldown;
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}
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public Integer getManaCost() {
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return manaCost;
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}
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public Integer getDamage() {
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return damage;
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@Override
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public String toString() {
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return "Ability{"
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+ "name='"
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+ name
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+ '\''
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+ ", description='"
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+ description
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+ '\''
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+ ", cooldown="
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+ cooldown
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+ ", manaCost="
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+ manaCost
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+ ", damage="
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+ damage
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+ '}';
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}
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}
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@ -0,0 +1,46 @@
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package me.unurled.sacredrealms.sr.data.gson;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParseException;
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import java.lang.reflect.Type;
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import me.unurled.sacredrealms.sr.components.item.abilities.Ability;
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public class AbilityDeserializer implements JsonDeserializer<Ability> {
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/**
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* Gson invokes this call-back method during deserialization when it encounters a field of the
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* specified type.
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*
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* <p>In the implementation of this call-back method, you should consider invoking {@link
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* JsonDeserializationContext#deserialize(JsonElement, Type)} method to create objects for any
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* non-trivial field of the returned object. However, you should never invoke it on the same type
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* passing {@code json} since that will cause an infinite loop (Gson will call your call-back
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* method again).
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*
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* @param json The Json data being deserialized
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* @param typeOfT The type of the Object to deserialize to
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* @param context
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* @return a deserialized object of the specified type typeOfT which is a subclass of {@code T}
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* @throws JsonParseException if json is not in the expected format of {@code typeofT}
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*/
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@Override
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public Ability deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context)
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throws JsonParseException {
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try {
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JsonObject jsonObject = json.getAsJsonObject();
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String name = jsonObject.get("name").getAsString();
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String description = jsonObject.get("description").getAsString();
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Integer cooldown = jsonObject.get("cooldown").getAsInt();
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Integer manaCost = jsonObject.get("manaCost").getAsInt();
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Integer damage = jsonObject.get("damage").getAsInt();
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return new Ability(name, description, cooldown, manaCost, damage);
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} catch (Exception e) {
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throw new JsonParseException("Error deserializing Ability: " + e.getMessage());
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}
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}
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}
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@ -0,0 +1,35 @@
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package me.unurled.sacredrealms.sr.data.gson;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonParseException;
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import java.lang.reflect.Type;
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import me.unurled.sacredrealms.sr.components.item.Item;
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public class ItemDeserializer implements JsonDeserializer<Item> {
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/**
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* Gson invokes this call-back method during deserialization when it encounters a field of the
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* specified type.
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*
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* <p>In the implementation of this call-back method, you should consider invoking {@link
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* JsonDeserializationContext#deserialize(JsonElement, Type)} method to create objects for any
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* non-trivial field of the returned object. However, you should never invoke it on the same type
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* passing {@code json} since that will cause an infinite loop (Gson will call your call-back
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* method again).
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*
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* @param json The Json data being deserialized
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* @param typeOfT The type of the Object to deserialize to
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* @param context
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* @return a deserialized object of the specified type typeOfT which is a subclass of {@code T}
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* @throws JsonParseException if json is not in the expected format of {@code typeofT}
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*/
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@Override
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public Item deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context)
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throws JsonParseException {
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Item item = new Item();
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item.fromString(json.getAsString());
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return item;
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}
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}
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@ -0,0 +1,31 @@
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package me.unurled.sacredrealms.sr.data.gson;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonPrimitive;
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import com.google.gson.JsonSerializationContext;
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import com.google.gson.JsonSerializer;
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import java.lang.reflect.Type;
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import me.unurled.sacredrealms.sr.components.item.Item;
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public class ItemSerializer implements JsonSerializer<Item> {
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/**
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* Gson invokes this call-back method during serialization when it encounters a field of the
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* specified type.
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*
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* <p>In the implementation of this call-back method, you should consider invoking {@link
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* JsonSerializationContext#serialize(Object, Type)} method to create JsonElements for any
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* non-trivial field of the {@code src} object. However, you should never invoke it on the {@code
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* src} object itself since that will cause an infinite loop (Gson will call your call-back method
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* again).
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*
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* @param src the object that needs to be converted to Json.
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* @param typeOfSrc the actual type (fully genericized version) of the source object.
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* @param context
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* @return a JsonElement corresponding to the specified object.
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*/
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@Override
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public JsonElement serialize(Item src, Type typeOfSrc, JsonSerializationContext context) {
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return new JsonPrimitive(src.toString());
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}
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}
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@ -102,10 +102,10 @@ public class Items {
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item.getAbilities()
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.forEach(
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a -> {
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lore.add(comp(" <gray>➤ " + a.getName() + ",<yellow> " + a.getDescription()));
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lore.add(comp(" <dark_gray>cooldown: " + a.getCooldown() + "s,"));
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lore.add(comp(" <dark_gray>damage: " + a.getDamage() + ","));
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lore.add(comp(" <dark_gray>mana cost: <dark_aqua>" + a.getManaCost()));
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lore.add(comp(" <gray>➤ " + a.name() + ",<yellow> " + a.description()));
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lore.add(comp(" <dark_gray>cooldown: " + a.cooldown() + "s,"));
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lore.add(comp(" <dark_gray>damage: " + a.damage() + ","));
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lore.add(comp(" <dark_gray>mana cost: <dark_aqua>" + a.manaCost()));
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});
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}
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if (!item.getEnchantments().isEmpty()) {
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